Strings are a sequence of characters. They are one of the most basic data types in Lua.
To define a string in Lua, you use the string
keyword. The syntax for defining a string is:
string_name = "This is a string."
The string_name
is the name of the string. The text between the quotes is the value of the string.
Strings can be enclosed in single quotes or double quotes. The choice of single or double quotes is arbitrary and does not affect the value of the string.
Here is an example of a string:
my_string = "This is a string."
This string is assigned to the variable my_string
.
Strings can be manipulated using a variety of functions. Some of the most common string functions are:
len(string)
: Returns the length of the string.sub(string, start, end)
: Returns a substring of the string.upper(string)
: Converts the string to uppercase letters.lower(string)
: Converts the string to lowercase letters.gsub(string, pattern, replacement)
: Replaces all occurrences of the pattern in the string with the replacement string.
Here are some additional tips for using Lua strings:
- Use single quotes for strings that contain characters that could be interpreted as special characters, such as quotation marks or backslashes.
- Use double quotes for strings that contain spaces or other special characters that you want to preserve.
- Use the
gsub
function to replace all occurrences of a pattern in a string. This can be used to remove unwanted characters or to make a string more readable.
Learners could see the references so that they could clear any of theirs’s concepts about Lua strrings:
I hope this helps!